SpiderBasic - Sprite

Overview

'Sprites' are well known from game players. These are small pictures, sometimes called 'brushes', which can be displayed at any position on a screen. The sprites can move over graphics using a transparent layer. Even better, SpiderBasic allows you to perform real-time effects like real shadow, alphablending, coloring, zoom, rotation all this in windowed or full screen mode !

After initializing the screen and sprite environment via InitSprite() you can start opening a full-size or windowed screen.

Command Index

AddSpriteShader
ClipSprite
CopySprite
CreateSprite
DisplaySprite
DisplayTransparentSprite
FreeSprite
InitSprite
IsSprite
LoadSprite
RemoveSpriteShader
RotateSprite
SpriteCollision
SpriteDepth
SpriteHeight
SpriteOutput
SpritePixelCollision
SpriteQuality
SpriteShaderAttribute
SpriteWidth
ZoomSprite

Example

Sprite.sb
Shaders.sb
WindowedScreen.sb

Supported OS

All

Reference Manual - Index