SpriteQuality()

Syntax

SpriteQuality(Quality)
Description
Changes the way the sprites are rendered.

Parameters

Quality The display sprite quality. Can be one the following values:
  #PB_Sprite_NoFiltering      : No filtering, faster but ugly when zooming/rotating (default).
  #PB_Sprite_BilinearFiltering: Bilinear filtering, slower but clean when zooming/rotating.

Return value

None.

Supported OS

All

<- SpritePixelCollision() - Sprite Index - SpriteShaderAttribute() ->