PokeU()
Syntax
PokeU(*Buffer, Offset, Number)Description
Writes an unicode character (2 bytes) to the specified memory buffer.
Parameters
*Buffer The buffer to write to. It must have been allocated with AllocateMemory() or ReAllocateMemory(). Offset The offset (in bytes) in the buffer. Number The value to write.
Return value
None.
See Also
PeekU()
Supported OS
All