PokeL()

Syntax

PokeL(*Buffer, Offset, Number)
Description
Writes a long (4 bytes) number to the specified memory buffer.

Parameters

*Buffer The buffer to write to. It must have been allocated with AllocateMemory() or ReAllocateMemory().
Offset The offset (in bytes) in the buffer.
Number The value to write.

Return value

None.

See Also

PeekL()

Supported OS

All

<- PokeF() - Memory Index - PokeS() ->