ProgressBarGadget()

Syntax

Result = ProgressBarGadget(#Gadget, x, y, Width, Height, Minimum, Maximum [, Flags])
Description
Creates a ProgressBar gadget in the current GadgetList.

Parameters

#Gadget A number to identify the new gadget. #PB_Any can be used to auto-generate this number.
x, y, Width, Height The position and dimensions of the new gadget.
Minimum, Maximum The minimum and maximum values that the progress bar can take.
Flags (optional) Flags to modify the gadget behavior. It can be a combination of the following values:
  #PB_ProgressBar_Smooth: The progress bar is smooth instead of using blocks (Windows only)

Return value

Returns nonzero on success and zero on failure. If #PB_Any was used as the #Gadget parameter then the return-value is the auto-generated gadget number on success.

Remarks

A 'mini help' can be added to this gadget using GadgetToolTip().

The following functions can be used to act on the gadget:

- SetGadgetState(): Change progress bar value.
- GetGadgetState(): Get the current progress bar value.
- SetGadgetAttribute(): With the following attributes:
  #PB_ProgressBar_Minimum   : Changes the minimum value.
  #PB_ProgressBar_Maximum   : Changes the maximum value.
- GetGadgetAttribute(): With the following attributes:
  #PB_ProgressBar_Minimum   : Returns the minimum value.
  #PB_ProgressBar_Maximum   : Returns the maximum value.

Example

  If OpenWindow(0, 0, 0, 320, 160, "ProgressBarGadget", #PB_Window_SystemMenu | #PB_Window_ScreenCentered)
    TextGadget       (3,  10, 10, 250,  20, "ProgressBar Standard  (50/100)", #PB_Text_Center)
    ProgressBarGadget(0,  10, 30, 250,  30, 0, 100)
    SetGadgetState   (0, 50)   ;  set 1st progressbar (ID = 0) to 50 of 100
    TextGadget       (4,  10, 70, 250,  20, "ProgressBar Smooth  (50/200)", #PB_Text_Center)
    ProgressBarGadget(1,  10, 90, 250,  30, 0, 200, #PB_ProgressBar_Smooth)
    SetGadgetState   (1, 50)   ;  set 2nd progressbar (ID = 1) to 50 of 200
  EndIf

See Also

GetGadgetState(), SetGadgetState(), GetGadgetAttribute(), SetGadgetAttribute(), GetGadgetColor(), SetGadgetColor()
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