;
; ------------------------------------------------------------
;
; SpiderBasic - Mouse example file
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
InitMouse(#PB_Mouse_Locked)
OpenScreen(800, 600, 32, "Test")
Procedure RenderFrame()
Static x, y
ClearScreen(RGB(0, 0, 0))
If ExamineMouse()
SpriteX = MouseX()-SpriteWidth(0)/2
SpriteY = MouseY()-SpriteHeight(0)/2
DisplaySprite(0, SpriteX, SpriteY)
If MouseButton(#PB_MouseButton_Left)
Debug "Left button"
EndIf
If MouseButton(#PB_MouseButton_Right)
Debug "Right button"
EndIf
If MouseButton(#PB_MouseButton_Middle)
Debug "Middle button"
EndIf
WheelDelta = MouseWheel()
If WheelDelta
Debug "Mouse wheel: " + WheelDelta
EndIf
EndIf
FlipBuffers(); // continue the rendering
EndProcedure
Procedure Loading(Type, Filename$, ObjectId)
Static NbLoadedElements
NbLoadedElements+1
If NbLoadedElements = 1 ; The loading of all images and sounds is finished, we can start the rendering
FlipBuffers() ; // start the rendering
EndIf
EndProcedure
Procedure LoadingError(Type, Filename$, ObjectId)
Debug Filename$ + ": loading error"
EndProcedure
; Register the loading event before calling any resource load command
BindEvent(#PB_Event_Loading, @Loading())
BindEvent(#PB_Event_LoadingError, @LoadingError())
BindEvent(#PB_Event_RenderFrame, @RenderFrame())
LoadSprite(0, "Data/Spider.png")